AndrewBindon
Do I have to target specific runtimes? (I used to be able to have one installer for everyone)
Ah, ok, so if I did "Framework Dependent" , I could do "Portable", but then I might have to get them to install some version of the .Net framework ?
47 replies
When I set PublishAot to true, I get "Publish has encountered an error.
I am using KNI which is a derivative of MonoGame.
https://github.com/kniEngine/kni
52 replies
When I set PublishAot to true, I get "Publish has encountered an error.
I'm thinking that it is crashing before the first line of my code, but I suppose it might be crashing ON the first line of my code. In any case, the first thing the app does is write to a debug log, and this is not happening. The App starts and then immediately stops again.
52 replies
When I set PublishAot to true, I get "Publish has encountered an error.
Thank you very much that helped a lot... I am now able to publish to AOT Win_x64 etc. However the resulting compiled .exe appears to be crashing as soon as it is started, and this appears to be happening before it even executes the first line of my code.
52 replies