dynastic
Design pattern for dynamic content for a browser game?
I definitely agree about 2, and 3 is a really good point that I didn't consider. I think i'm trying to achieve something as decoupled from UI as possible, just using the pages as a means of interacting with the data. Soooo sounds like option 1 is the best way to go in that case?
Also it may be a lot of files, but it's very explicit and doesn't split everything up.
5 replies