Bubba
Explore posts from serversAsync issue
This library seems a bit strange, I'm used to libraries where you have a "game" loop and you handle events yourself, but Eto doesn't work this way. Not sure what's the name of this but you handle events with the
var.Operation += ...
There's a form which is basically a window and you just call a Display function and add the shapes and buttons, etc using the Content variable58 replies