pkr895
pkr895
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
Forgot to say but I managed to find the memory address manually after not too long. It's 0xC0DD for player score and 0xC0DE for cpu. Also found out you can pause the game at any time to check score so I could have read it like in the Tetris example. Thanks all of you for your help.
25 replies
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
And I doubt the scores are stored as 15/30/40 in memory
25 replies
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
The score appears and disappears after each point
25 replies
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
Not yet but looks helpful
25 replies
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
Can you give me a brief overview of the steps needed https://github.com/mattcurrie/mgbdis?origin=serp_auto Disassemble with something like this Then look through the assembly for variables related to score?
25 replies
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
obv that's prone to errors but this project is about RL algorithms so i'd rather not waste time on this stuff
25 replies
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
is this a lot of effort? I've been screen recording the memory as I play and I've identified some values that correlate with movement/winning games
25 replies
PPyBoy
Created by pkr895 on 10/31/2024 in #support
Extracting score from memory
unfortunately tennis doesn't seem to be popular enough for someone to have posted a RAM map or made a wrapper
25 replies