Tanish Ranjan
Packaging UWP app with sideloading
Can someone help me package my uwp app? I come from android background so windows isn't really my strong suite. However I developed a UWP app and I would like to share it with my community but I don't have a Microsoft developer account yet. And packaging with sideloading makes the app uninstallable without developer mode enabled on windows device. Can someone guide me on how to package my app so that my community could install it and use?
6 replies
❔ Creating a smooth graph in UWP
In one of my projects I needed to create a line graph to display some data. But the line graph needs to be smooth. Smooth in a way such that it does not gets off the actual data points.
I don't know if there is any libraries already available for this. But I tried creating one from scratch using canvas and bézier curves. It does make the graph smoot from one data point to another but not on the data points.
4 replies
❔ Simulating a Gamepad
I am trying to develop an application which can simulate a gamepad. Upon researching a bit, I found somewhere that i need to create a driver to expose an interface which the app can talk to. This driver is what will make windows into thinking that a gamepad is connected and would let others games utilise it.
But can somewhere give me a nudge in the right direction with this. Like is it how it's supposed to be? Or is there a different approach to this problem. How do I create a driver for this? And how will i connect my app with it?? I am developing a uwp app btw(if that helps 🙂
8 replies