caewok
caewok
change token lighting based on changing value on actor or an Effect embedded on the actor.
You probably want token.renderFlags.set({redraw:true}). But check out the other flags, because you might be able to get away with something more specific rather than a full redraw. I doubt you need a full subclass, although you might want it for other reasons if you are designing a system. You can hook token update or preupdate to see when a token moves or will move, and change light settings in response to that.
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