Costantino
PDPolygonflow Dash
•Created by LaF on 12/12/2024 in #unreal-engine
Resources
Hello, Dash ships with materials and functions. When a version is updated, we need to copy those resources in the project. The popup warns you about files being overridden. If you didn’t go inside the polygonflow folder in the project and do changes, you can click update. If you did some changes, you can copy your edited materials before they are overwritten
1 replies
PDPolygonflow Dash
•Created by Bleak (aka nostrodamned) on 12/4/2024 in #dash
is it possible - could it be possible
are you talking about a feature of the Dash Content Library for the external projects?
13 replies
PDPolygonflow Dash
•Created by CASG on 11/18/2024 in #dash-feedback
The "Set Megascans folder" path button not working?
Yes thanks for bringing it up. We are looking into optimizing this stage as well for the 1.9 release. It shouldn't be too far away.
22 replies
PDPolygonflow Dash
•Created by CASG on 11/18/2024 in #dash-feedback
The "Set Megascans folder" path button not working?
Cosi dicono i documenti si 😄
22 replies
PDPolygonflow Dash
•Created by CASG on 11/18/2024 in #dash-feedback
The "Set Megascans folder" path button not working?
Anche se sono via da oramai 10 anni, mi ricordo ancora come si parla.. grossomodo 😄
22 replies
PDPolygonflow Dash
•Created by CASG on 11/18/2024 in #dash-feedback
The "Set Megascans folder" path button not working?
Ottimo, sono contento che funziona
22 replies
PDPolygonflow Dash
•Created by CASG on 11/18/2024 in #dash-feedback
The "Set Megascans folder" path button not working?
Hello, sorry for the late reply, we must be in very different time zones.
To try the updated version of megascan loader for 1.8.5, you can download the attached file and override it inside the Dash root installation folder in: DASH_ROOT\Plugins\UnrealEngineContext\Imports\GN\UnrealContentLibrary\LibraryMegascans.py
The dafault dash installation is something like:
C:\Users\USER\AppData\Local\Programs\Polygonflow\Dash
Let me know!
22 replies
PDPolygonflow Dash
•Created by Bleak (aka nostrodamned) on 11/23/2024 in #dash-feedback
Being able to select folder for imported asset from another project
Hello,
When bringing in an asset from an external project, the original structure is preserved, mainly for dependencies reasons as they are saved inside the uasset.
Adding an option to move impoert can probably be done, but it will open up more complexities on the interface side and add an extra remap post process.
I will add the feature request in our backlog, but can't promise any timeline for now as we are pretty packed on the dev side.
9 replies
PDPolygonflow Dash
•Created by CASG on 11/18/2024 in #dash-feedback
The "Set Megascans folder" path button not working?
Hello, I found the potential root of your issue.
It should be working as expected also in 1.8.5.
In case you currently have installed 1.8.5, I can share with you the patch before we build a new beta. Let me know and thanks for the report!
22 replies
PDPolygonflow Dash
•Created by Jhosep Chevarria on 11/20/2024 in #dash-feedback
DASH Content browser for large projects (with huge ammounts of folders with assets)
It make perfect sense, we will make sure a faster and smarter project library makes it for 1.9. I wanted to push for some changes on 1.8.5, but the fab integration really took most of our resources on the content library side.
18 replies
PDPolygonflow Dash
•Created by Jhosep Chevarria on 11/20/2024 in #dash-feedback
DASH Content browser for large projects (with huge ammounts of folders with assets)
Hello @Jhosep Chevarria, although the computation of assets only happens in chunks for the selected folders, a stamp of the whole project is currently taken.
With huge projects, that's obviously a limit like you have experienced.
We have some optimizations going on on multiple areas of the content library, with the project library being one of them.
We will likely roll them out with the 1.9 release, so for now I can only suggest to wait for the next update.
18 replies
PDPolygonflow Dash
•Created by Bleak (aka nostrodamned) on 11/18/2024 in #dash
its slow as a dog with my project and i
39 replies
PDPolygonflow Dash
•Created by Bleak (aka nostrodamned) on 11/18/2024 in #dash
its slow as a dog with my project and i
Hello,
before doing anything more advanced, I wonder if by replacing this file, you at least avoid to have a blocking loading.
You will have to replace it inside the Dash installation directory, while unreal is closed.
The path is DASH_ROOT\Plugins\UnrealEngineContext\Imports\GN\UnrealContentLibrary
Regarding categories, could you tell me how do you expect the feature to be working?
39 replies