Funduk
Funduk
CC#
Created by Funduk on 6/5/2024 in #help
Code no working
using TMPro; using UnityEditor.Experimental.GraphView; using UnityEngine; using UnityEngine.UIElements; public class LoseWindow : MonoBehaviour { public TextMeshProUGUI scoreText; public TextMeshProUGUI bestScoreTXT; public Medal[] medals; public Image medalDisplay; public void PlayerLose() { int score = ScoreManager.Instance.score; scoreText.text = score.ToString(); int bestScore = PlayerPrefs.GetInt(key:"BestScore"); if (score > bestScore) { bestScore = score; } for (int i = 0; i < medals.Length; i++) { if (medals[i].SporeNeed <= score) { if (i > 0) { medalDisplay.gameObject.SetActive(true); medalDisplay.sprite = medals[i].MedalSprite; } else break; } } bestScoreTXT.text = bestScore.ToString(); PlayerPrefs.SetInt("BestScore", bestScore);
} }
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