YuuKi
❔ Modular programming ?
Hello,
I am currently studying video game programming in C#. As part of this, we have a project to recreate the board game Mini-Ville. Our goal is to implement cards, including potential future cards, without modifying the code. We plan to achieve this by using JSON or YAML files. These files would contain information such as the card's name, type, and all other relevant details. Additionally, the files would include instructions to be executed when the card is activated. I would like to know if there is a specific term for what we are trying to accomplish. I have been researching online using the keyword "modular programming," but I'm not sure if that's the right term.
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