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❔ ✅ Help with bingo game (beginner school project)
I'm very blocked and maybe someone can help me. There's a lot to explain but I'll provide any additional info needed.
I'm making a bingo game. This bingo game has two cards, one removes the numbers sequentially (this card is supposed to be the ball removers card, it's basically a cheat card, the numbers on this card are the numbers that will come out next). The other card is the normal bingo card.
I'm working on the one that removes the numbers sequentially. We've been seeing for loops, but I was told I do this one without a loop and I'm confused as to how. I'm going to add a video on how it SHOULD function. Again, I'm trying to do the part where the numbers remove sequentially and the number of balls removed increses by 1 every time.
These are the exact instructions this step has (translated though);
//TODO Remove a ball from the lottery drum
//Retrieve a ball number from the lottery drum, using vsiNbBoulesRetirées.Value (this is the empty box just above the Retirer button) as an index in viaBoulier (this is the name of the grid that removes numbers sequentially) and increase the number of balls removed.
//Disable the ball removed from the lottery drum"
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