Alexybubble
❔ How to handle a group of variables that need to stay together within a class?
I'm working on an RPG project. The object I'm working with represents a playable character. It holds their stats, specific characteristics, level up data, skill up data, and references to all of the assets they use.
20 replies
❔ How to handle a group of variables that need to stay together within a class?
Why is it crazy? Then again, I do kind of see your point. I do use structs a couple of times within the object to make things easier to access from other classes. But then I just loop back to preferring to keep the data contained within the main object, since that specific set of data is only ever held by that specific object.
20 replies
❔ How to handle a group of variables that need to stay together within a class?
It can be split up, but I don't get why I would. All of the data that's contained within the object needs to be attached to the object at some point or another, and is only used by that object, so I don't see the point in splitting things up when I can just have whichever classes need whatever variables just pull the ones they need from the object, and leave the rest alone.
20 replies