Papillon
Papillon
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
I've found the compiled version for linux @TeBeCo I've placed the file within the same path for the .exe file but in the code I've removed .exe so rn I've 2 files ffmpeg.exe and ffmpeg which one will linux try to run or it will make a conflict ? because rn the issue still the same
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
I've tried to check but I couldn't find
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
sorry for not clarifying my question enough @TeBeCo @dont what I understood that the "ffmpeg,exe" should be ran so I can convert the format from one to another so I want the alternative for linux like the file that should be ran during the convert in linux
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
the real question is does linux identify ffmpeg ?
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
all the samples that I found was for windows
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
the package is installed already
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
InputFile / OutputFile are FFmpeg.NET
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
var inputFile = new InputFile(savedFilePath);
var outputFile = new OutputFile(fileFullPath);
var ffmpeg = new Engine(enginePath);
await ffmpeg.ConvertAsync(inputFile, outputFile, conversionOptions, default);
var inputFile = new InputFile(savedFilePath);
var outputFile = new OutputFile(fileFullPath);
var ffmpeg = new Engine(enginePath);
await ffmpeg.ConvertAsync(inputFile, outputFile, conversionOptions, default);
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
now I'm trying to understand how should it be set to be compatible with linux
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
I found this part
string enginePath = Path.Combine(Environment.CurrentDirectory, "Content", "TTSContent", $"ffmpeg.exe");
string enginePath = Path.Combine(Environment.CurrentDirectory, "Content", "TTSContent", $"ffmpeg.exe");
so it's .exe which won't work on windows
35 replies
CC#
Created by Papillon on 1/30/2024 in #help
FFmpeg.NET / FFmpeg
@TeBeCo so first part of your question is how I found it It's existed already in the code and it's old in my company's platform it's being used to convert .weba / .mp4 to WAV
35 replies
CC#
Created by Papillon on 3/15/2023 in #help
❔ My project runs successfully but doesn't load ( works fine when I run it without debugging )
5 replies