吃我小拳々
吃我小拳々
CC#
Created by 吃我小拳々 on 11/28/2024 in #help
After changing the void Start() method to be triggered by a button, the functionality logic started
I'm sorry that for English is not my native language. I will use translation to communicate, and I might have used some words incorrectly, but I still really appreciate your help.:catlove: So, let me first explain the context. I learned programming by following a tutorial that used chess as an example. I made some modifications to the original logic and conditions to create a method for generating chess piece fragments. Originally, this method was in void Start(), and the logic for creating the first chess piece worked fine. However, after I moved it to public void Lv1() and applied it to a button, the logic for the first chess piece’s movement board and attack detection started malfunctioning. The issue seems to disappear after the first move. I believe it’s related to the timing of the trigger, but I’m not sure how to modify my script to fix it.:catsweat: And, I'm not sure which part needs to be modified the most, so I didn't attach any images. If you can point it out, I will take a screenshot!! TYSM!:catlove:
6 replies