MegaBytesMe
Issue saving file in packaged WinUI3 app (No issue on UWP)
Hi everyone, I am facing an issue in which when I make a Release build of my app, the local storage seems to not work... On Debug builds it works perfectly.
On UWP it works regardless if it is on a Release build or Debug build. Really confusing!
Additionally, I share the code between my UWP project and WinUI project.
Here is the link to my class which handles the local storage:
https://github.com/megabytesme/QuickUp-Tool/blob/master/Shared%20Code/FileManager.cs
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