Otozinclus
.net does work with Android Studio on Mac M3
As far as I know, no Ryujinx based project was taken down yet by Nintendo. Only GDK took his ones down by himself, after his deal with Nintendo
But sure, I understand of course that people are more careful with Nintendo
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.net does work with Android Studio on Mac M3
I try to compile following project:
https://github.com/emmauss/Ryujinx/tree/libryujinx_bionic
I try to build it by opening it in Android Studio and clicking on build. The project gets build with gradle, there is a gradle build file and gradle settings and everything else necessary
The error was "return value non Zero: 1" on the command dotnet. I don't know when it returns value 1, I assume this happens when it fails extremely early, like not having dotnet installed or not finding it or similar. The error happened on the task "compileLibRyujinx"
However, after I updated to the new Ladybug version (was on Koala previosly), the error changed. Now I have following:
FAILURE: Build failed with an exception
* What went wrong:
Execution failed for task ":libryujinx:compileLibRyujinx"
A problem occured starting process 'command 'dotnet''
Then it states the exceptions, which are org.gradle.api.tasks.TaskExecutionException ; net.rubygrapefruit.platform.NativeException ;
java.io.IOException
All of them said they were unable to start the command 'dotnet'
I previosly tried building it on Windows the same way and it worked, just failed later when compiling because of too long filenames, therefore I try it on mac
38 replies