Evil1nside
Evil1nside
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
That's good for me, we still needs to find out why the Fullscreen low resolutions are scaled wrong, it's like it's a window within a window, then filling the blanks with a stretched out textures as demonstrated with the pictures above, and the youtube video provided on my 2nd post. Again, this is only happening when launching a game from within Game Mode, and on the Moonlight client. The same effect does not appear on the host system screen.
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
It could not be, but it's a nice start
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
Recent example that I had is with the game "Control" where if you start it normally from dektop mode for example, or even in Windows, it starts with a small window asking you if you want a dx11, or the dx12 version, and if I start the game from Bazzites "Game mode" this small popup gets stretched to the entire screen. It seems like this mode does not respect any kind of windowed mode, and if something tries running into oen, it automatically straches it out so it looks fullscreen, and maybe that's where the "bone" is berries 🙂
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
Regardless of what type of windowed or translation layer is used while inside game mode, the application will always scale to its max native resolution, even if the same application is meant to be a small window, which is ok I think
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
It looks the same on all games, native Linux, or Proton translated, deson't seem to make much of a difference, I would even go an extra mile and say that to me it looks like the versions running through proton are actually performing better, but that's just what it seems to me.
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
so it's like game mode is applying some scaling on its own, a scaling that is not happening in desktop mode, or steams big picture mod either
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
The issue here is with the actuall Fullscreen, when set to a lower then native resolution, and only from Game mode interface
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
Yes, this is all correct, as I also suspected, but now you also confirmed it, so WIndowed of any kind doesn't matter much, as it technically still renders as fullscreen(max resolution)
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
and if you switch to any kind of windowed(borderless, exclusive, or whatever mode) then "Game Mode" seems to be locking you out from selecting a resolution, but instead, it automatically picks the display native one
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
But as I said, what's weird is that this only appears to happen when the game is started from "Game Mode" interface, and not happening if you start it from desktop mode, or even Steams original BP mode
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
For example, if the host native display is 1440p, setting the fullscreenresolution on something lower then that, for example 1080p, will reult in this
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
It's happening with every game as long as it's in Fullscreen and in sub-native for the host display
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
https://www.youtube.com/watch?v=M2zEz3SBUD4 This was just posted from another guy on a different Discord server, complaining about the same issue, so I'm deffinitely not the only one having it.
22 replies
UBUniversal Blue
Created by Evil1nside on 1/3/2025 in #🛟bazzite-help
Image scaling using Bazzites GameMode interface
Anybody has any idea or suggestion why only the "Game Mode" is causing this? I would like to hear somebody else thought process on that. Thank you.
22 replies