VLADLEN
More like a mathematical problem than code I guess
thats it i guess https://learn.microsoft.com/en-us/dotnet/api/system.numerics.vector3.transform?view=net-8.0, u can just use third coord as 0 (x,y, 0) coz u are on a plane and create matrix for rotation
9 replies
More like a mathematical problem than code I guess
u can just rotate 2 vectors from which ur ship is constructed https://stackoverflow.com/questions/22818531/how-to-rotate-2d-vector
9 replies