aurame
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
You can checkout from before the DMA merge
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
This makes sense
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
Huh interesting
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
I believe Jacob didn’t modify the struct to reduce breakage at compile time
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
DisplayColor requires a byteswap
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
DMA change
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
Huh that’s odd indeed
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
You need to add an empty extern fn start to your code if you don’t have start logic
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
That makes use of dma
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
Check out Jacob’s branch
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
@Techatrix and I confirmed this yesterday
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
The brightness level definitely changes
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
Yeah they’re definitely not linear in terms of brightness lol
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
Oof sorry about that
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
What did I mess up :(
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
ray reflections :wheeze:
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
it actually makes sense; the code updating the badge's state incl. neopixels runs after your program's update function (https://github.com/ZigEmbeddedGroup/sycl-badge/blob/f99f87c8ef90e13aa6749327986d1e221190d62c/src/badge.zig#L284-L289)
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
it does only show the menu before crashing if you press A to start the game though 😅 (so maybe this is actually a confirmation of your problem)
565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
hmm that's weird, im able to upload marler's
blobs.uf2
to the badge (94kb)565 replies
SYCSoftware You Can Love & Zig SHOWTIME
•Created by aurame on 5/14/2024 in #sycl24-activities
Day 1 Tables and Badges
not merging yet as i need to make sure the bounds checking is correct but if your programs use any of these functions and didn't work on the badge before, pull this branch in and try again :)
565 replies