youtubebin
❔ Need help making a chemical equation balancer in C#
Hi guys. As the title suggests, I need some help writing a chemical equation balancer in C#. To be exact, in Unity (the game engine). I need it for the project I'm making (a virtual lab) and I have no idea how to make it work. It seems to be immensely complex and I can't go forward without it.
The algorithm must:
1) be compatible with the unity game engine,
2) be able to operate on any chemical equation, no matter the amount of reactants and products,
3) the input must be a string.
Thanks in advance,
Bin.
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