ACiDCA7
ACiDCA7
CC#
Created by Temporal Nightmare on 2/24/2025 in #help
WPF Layout (I suck still)
so what is your question?
180 replies
CC#
Created by Temporal Nightmare on 2/24/2025 in #help
WPF Layout (I suck still)
$paste
180 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
dunno what your other requirements look like
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
but that would only allow jumping over predetermined obstacles
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
maybe a different plan instead of doing arbitrary calculations, you do baked ones..
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
if it has doesnt it provide the necessary funtionality?
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
doesnt unity have a navmesh equivalent for 2d? im not a gamedev therefore legitimate question
30 replies
CC#
Created by Erky on 2/19/2025 in #help
How to overwrite a file that is used by another process?
well there are a couple of tools which help you force free filehandles(sysinternals provides something).. but you should just fix your code..
10 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
this is obviously super simplified, but the thought should hold
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
and like i said above i dont see that anywhere in your code so only option is a "standstill" jump which is calculable.. eg if i take the values again.. if i want to jump 1.5m far i have to jump 1.5m high
30 replies
CC#
Created by Erky on 2/19/2025 in #help
How to overwrite a file that is used by another process?
-wait till you CAN access -kill the process else out of luck
10 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
lets say from standstill jump 1 meter high, you get 1 meter far, when you jump 2 meter high you get 2 meter far.. so now you do the jumping while running your 1 meter high jump now gets you 2 meters and you 2 meter jump 4 meters... <- this is what i mean by jumpforward velo
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
so either the lower one would never reach the target or the higher one overshoots
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
since i dont see any jumpforwardvelocity that affects how far forward the jump is i asumed the distance jumped is proportional to jump height
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
the only thing you might want to check aswell then would be if you bump your head on the jump trajectory
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
would be couple of lines without loops instead of your solution
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
well to me it looks like you are bruteforcing the solution.. but to my understanding if you want to jump from a to b you can just follow basic math formula and then check if the calculation is inside possible jumppower
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
$unity
30 replies
CC#
Created by Theos on 2/19/2025 in #help
Calculate if jump is possible
you might have more success finding help in unity server
30 replies
CC#
Created by Keyvan on 2/17/2025 in #help
✅ Why is it common practice to reroute users to login after registering?
+ if you somehow get the verificationlink that you arent logged in in a account where you shouldnt have access
27 replies