StagnuDemorte
LOELeague of Extraordinary FoundryVTT Developers
•Created by StagnuDemorte on 4/8/2024 in #package-development
change token lighting based on changing value on actor or an Effect embedded on the actor.
I'm attempting to add a feature to my system that makes the token glow when it's lightsaber/generic laser sword is ignited. I was able to make a custom token document class that can override the light settings, but that only updates the light settings on refresh or move. is there some way to trigger a redraw or is there a better place to implement this logic? maybe i should make a custom token class.
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