// I really couldn't think of anything better minus a load of if conditionals, mb. if (inter.value == random){ Debug.Log("tie"); } if (inter.value == 1 && random == 3){ Debug.Log("win"); } if (inter.value == 2 && random == 1){ Debug.Log("win"); } if (inter.value == 3 && random == 2){ Debug.Log("win"); } if (inter.value == 1 && random == 2){ Debug.Log("lose"); } if (inter.value == 2 && random == 3){ Debug.Log("lose"); } if (inter.value == 3 && random == 1){ Debug.Log("lose"); }