Re4XN
Re4XN
Where/how are Active Effects calculated
The AEs are applied to the Actor during Actor#applyActiveEffects(): https://foundryvtt.com/api/classes/client.Actor.html#applyActiveEffects. It might also be useful to look into Actor#allApplicableEffects(): https://foundryvtt.com/api/classes/client.Actor.html#allApplicableEffects. Useful if you want to, for example, sort the effects into categories for display purposes.
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