water_bear
Failing to recompile Unity.SourceGenerators as type "Enumerator" isn't a valid name or namespace.
It's basically a runtime C# generator, and it relies on Microsoft.CodeAnalysis and Microsoft.CodeAnalysis.CSharp, both of which I installed into the solution via CLI. Apart from that, I am wanting to recompile it to see if I can resolve some errors I was getting in Unity Engine trying to build a project. Lots of duplicate reference build fails referencing SourceGenerators specifically, so I want to build one separate from the Engine and see if putting it in the project manually can help.
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