Iceman228
Serialization/Deserialization
Have you done a simple json serialize/deserialize? If not, get that to work in your code. There are a bunch of examples and if your approach doesn't work, you can post the code here. If you want to save a game state, it makes sense to make a class specific for this, unless most of the info in other classes is relevant. Then you can have one root class which has them inside which gets serialized
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