iris bug 1.21.5

Volumetric lighting and TAA is broken in all shaders. Volumetric lighting does not disappear after being rendered (does not disappear after looking away from source), possibly due to TAA?. TAA is broken as it still keeps all temporal pixel data starting from when the shader was enabled instead of removing them, leading to blur and smudging in motion and weird artifacts.
10 Replies
RyanNguQua
RyanNguQuaOP3d ago
the taa bug is only visible in motion
Slooshie
Slooshie3d ago
Are you using Lunar Client perhaps?
RyanNguQua
RyanNguQuaOP3d ago
nope
Slooshie
Slooshie3d ago
Can you send your latest.log please
RyanNguQua
RyanNguQuaOP3d ago
i am using feather but it happen in both clients havent tried normal minecraft
Slooshie
Slooshie3d ago
That’s most likely your problem then Clients cause all sorts of issues
RyanNguQua
RyanNguQuaOP3d ago
aight ill try vanilla
LilyBot
LilyBot3d ago
Clients
Hacked clients, PVP clients, optimization clients, etc. are problematic for multiple reasons, particularly when it comes to mod compatibility. You may run into issues like rendering glitches or crashes due to their built-in modifications to Minecraft. They are unsupported by Iris and are not recommended. Instead, we recommend using a launcher that does not modify Minecraft itself, such as Prism Launcher, Modrinth App, or even the vanilla launcher from Mojang. You can find a list comparing trusted launchers at https://mc-launcher.tayou.org.
Tag requested by slooshie
RyanNguQua
RyanNguQuaOP3d ago
damn u were right just tested it out and no issues what client would u recomend? prism or modrinth app? @Slooshie
SPINZ
SPINZ3d ago
Either of those, prism has more features while modrinth is more user friendly (P.s. those aren’t “clients”)

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