Instant Crash when using 330 core.
I was following the tutorial in the iris docs, but converted it to using 330 core, and now it crashes on successful load. I only have
composite
and textured
shaders currently.5 Replies
Do you want to upload this file to mclo.gs?
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Uploaded by dragonmoffon
composite
terrain
Oh i've also got
separatreAo=true
but it was crashing before I added that anyway
Its specifcally something wrong with the terrain shaders
If I exclude them and just use the composite shaders everything runs fine@IMS might have an answer
yeah core patching sucks
is there a reason why the patching is so bad it hard crashes?