OpenGL 3.2 how to fix crash ?
Hello, I have a crash that occurs when I try to run Oculus (the latest version). With version 1.6.13, I had no problems, but it seems that now you no longer support OpenGL 3.2. How can I fix this problem and be able to play with shaders (as before)?
Oculus is the unofficial version of Iris (for Forge), but works in the same principle. The author told us that we should move towards Iris support.
30 Replies
crash-2025-04-20_08.15.13-client.txt
uploaded to mclo.gsUploaded by saucisson49
@Support Team (I missed that)
Your GPU doesn't support this pack. You need to use a different one, specifically ones that targets OpenGL 3.3 as the highest supported OpenGL version.
Not much you can do about it without upgrading your GPU in this regard, sadly.
:yes:
Do you know what is the latest version of Iris that supports OpenGL 3.2?
I said you need to use a different shader pack.
:yes:
Iris and Oculus (which you're currently using) can use whatever OpenGL version your GPU supports. It's the shader pack that specifies what OpenGL version they want to run.
The problem is that some shaders I use no longer work even though I'm not using them up to date and they worked fine before...
:thonkwithshades:
Did you updated Oculus or other mods before this?
Because all the logs suggest is that you're trying to use a pack that requested OpenGL 4.6 support, but your GPU reported it can only do OpenGL 3.3.
The fix is updating Iris Flywheel Compat @Célestin
Flywheel?
:thonkwithshades:
I updated everything. Here are the logs of the old modpack
2024-10-22-2.log.gz
uploaded to mclo.gsUploaded by saucisson49
Is it reliable?
Okay you do have Flywheel in your mods list. Worth the try to update it.
I don’t understand your question
This issue is caused by an outdated Iris flywheel Compat version
but all other version are in beta

should i do it anyway
?
Yes
Ok sir
latest.log
uploaded to mclo.gsUploaded by saucisson49
crash-2025-04-20_09.30.17-client.txt
uploaded to mclo.gsUploaded by saucisson49
It crashes
never heard of a launcher called VilleV2
it's my modpack
ah
what about trying a shader like makeup ultrafast?
it's not the problem
even without embeddium
Please, is there anyone who can help me?
I have to have "Oculus" to run "Ponder".
what about with just oculus and embeddium
no problems...
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The Thanos Method™️ (more accurately known as a binary search) is a debugging technique used to find the mod or mods that are causing the issues you are experiencing. The method is simple: to find the conflicting mods, split your mods folder into 2 groups. Remove one group, and test in-game. Keep the group that has the problem, and repeat until no more mods can be removed without the issue disappearing. Thanks to The Thanos Method™️, you can now enjoy an issue free modded Minecraft!
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