LOD shading does not update after shader pack is disabled

When the "Shading" quality setting is set to Auto, enabling and disabling a shader pack will leave behind unshaded LODs. Using Distant Horizons 2.3.2, Sodium 0.6.13, and Iris 1.8.11 for Minecraft 1.21.5. Occurs in both singleplayer and multiplayer.
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1 Reply
CyanEmber
CyanEmberOP2d ago
oops, this belongs in bug reports

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