Content Lib based Mod isnt working

Is suposed to work but its not. its supposed to be a recipie tweak to Digital Storage https://ficsit.app/mod/DigitalStorage
//DigitalStorage/Buildables/NetworkPole/Recipe_DS_NetworkPole.Recipe_DS_NetworkPole_C
{
"$schema": "https://raw.githubusercontent.com/budak7273/ContentLib_Documentation/refs/heads/main/JsonSchemas/CL_Recipe.json",
"Name": "Network Pole",
"Ingredients": [
{
"Item": "Desc_IronPlateReinforced",
"Amount": 5
},
{
"Item": "Desc_ModularFrame",
"Amount": 1
},
{
"Item": "Desc_IronPlateReinforced",
"Amount": 1
}
],
"Products": [
{
"Item": "Desc_DS_NetworkPole",
"Amount": 1
}
],
"UnlockedBy": [
"Schem_DS_T3_1_C"
],
"ClearIngredients": true,
"ClearProducts": true
}
//DigitalStorage/Buildables/NetworkPole/Recipe_DS_NetworkPole.Recipe_DS_NetworkPole_C
{
"$schema": "https://raw.githubusercontent.com/budak7273/ContentLib_Documentation/refs/heads/main/JsonSchemas/CL_Recipe.json",
"Name": "Network Pole",
"Ingredients": [
{
"Item": "Desc_IronPlateReinforced",
"Amount": 5
},
{
"Item": "Desc_ModularFrame",
"Amount": 1
},
{
"Item": "Desc_IronPlateReinforced",
"Amount": 1
}
],
"Products": [
{
"Item": "Desc_DS_NetworkPole",
"Amount": 1
}
],
"UnlockedBy": [
"Schem_DS_T3_1_C"
],
"ClearIngredients": true,
"ClearProducts": true
}
Digital Storage - SMR
Digitize Your storage with Digital Storage, and do a WHOLE LOT MORE (AE2 in SF :D)
No description
Solution:
Always Use CRLF Line Endings
Jump to solution
26 Replies
Robb
Robb2d ago
Troubleshooting :: Satisfactory Modding Documentation
This page is still a work in progress. Please suggest changes on the Discord or via PRs. Although ContentLib is generally easier to us...
Jarno
Jarno2d ago
what is not working? that screenshot shows exactly what you put in the recipe right?
Merith
MerithOP2d ago
When i was working on the mod it was working, but when I released to ficsit.app it doesnt work
Robb
Robb2d ago
recipe should not have spelevator plating
Jarno
Jarno2d ago
oh you got "Desc_IronPlateReinforced" in there twice, thats not how it works likely
Merith
MerithOP2d ago
like if I clone the mod repo directly to the mods folder, it works
Robb
Robb2d ago
then a mistake was most likely made in putting it into the multi target format for upload
Merith
MerithOP2d ago
but if i use the satisfactory mod manager, it doesnt
Robb
Robb2d ago
download it compare with the example linked from here https://docs.ficsit.app/contentlib/latest/Tutorials/PublishMod.html#_prepare_your_files and do the troubleshooting steps to see if it even recognizes the files being present
Merith
MerithOP2d ago
ZIP_NAME = DigitalStorageTweaks.zip
FILES = ./ContentLib ./DigitalStorageTweaks.uplugin

all:
7z a -r $(ZIP_NAME) $(FILES)
ZIP_NAME = DigitalStorageTweaks.zip
FILES = ./ContentLib ./DigitalStorageTweaks.uplugin

all:
7z a -r $(ZIP_NAME) $(FILES)
No description
Merith
MerithOP2d ago
it litterally just zips it and I checked the files manually that smm installed, they are correct
Robb
Robb2d ago
that's cool that you have a makefile for it, but clearly something isn't correct, because the mod isn't working
Jarno
Jarno2d ago
i just feel
{
"Item": "Desc_IronPlateReinforced",
"Amount": 5
},
{
"Item": "Desc_ModularFrame",
"Amount": 1
},
{
"Item": "Desc_IronPlateReinforced",
"Amount": 1
}
{
"Item": "Desc_IronPlateReinforced",
"Amount": 5
},
{
"Item": "Desc_ModularFrame",
"Amount": 1
},
{
"Item": "Desc_IronPlateReinforced",
"Amount": 1
}
should be
{
"Item": "Desc_IronPlateReinforced",
"Amount": 6
},
{
"Item": "Desc_ModularFrame",
"Amount": 1
}
{
"Item": "Desc_IronPlateReinforced",
"Amount": 6
},
{
"Item": "Desc_ModularFrame",
"Amount": 1
}
Merith
MerithOP2d ago
Yeah I messed that part up, working on things
Robb
Robb2d ago
^ listing the same item twice is probably not intended but it shouldn't be the cause of the mod not working at all
Merith
MerithOP2d ago
oh im gonna... screm
No description
Merith
MerithOP2d ago
I just released 1.1.0, turns out I forgot to push my changes from another location on my computer that adjsuts the mod package
Robb
Robb2d ago
multi computer development moment glad you were able to find the fix
Merith
MerithOP2d ago
I dont know if that is the fix tho I have to test it
Merith
MerithOP2d ago
Nope still not working...
No description
Merith
MerithOP2d ago
was testing on server with the mod, testing locally after save download
Robb
Robb2d ago
Troubleshooting :: Satisfactory Modding Documentation
This page is still a work in progress. Please suggest changes on the Discord or via PRs. Although ContentLib is generally easier to us...
Merith
MerithOP2d ago
Nope not even locally.. shit
Robb
Robb2d ago
I'll be out for many hours, good luck with troubleshooting further
Solution
Merith
Merith2d ago
Always Use CRLF Line Endings
Merith
MerithOP2d ago
Oh Kindof wish the mod manager let you install from a local mod file for testing @Robb (Busy) Guess what,

Did you find this page helpful?