Importing Local Host Player to Dedicated Server

Hey guys, maybe someone can help. My friends and me have a Game hosted by me where played quite a while. Now we wanted to try some mods and it's not working properly. Due to that one possible solution might be a dedicated server. The Server runs fine by now and I managed to put on our savegame. But I was not able to add my character to it. This is what I tried several times: 1. Joining the Server with a new Character. 2. Replacing the new Player...-Files in the SaveData.zip with those from the Savegame. 3. Make new Zip and join again. But I keep starting with a new guy after that. What did I miss? Any ideas?` Thanks in advance!
1 Reply
GLaD0S
GLaD0S4d ago
So the thing is that the local player is always stored on the clients side. So when you move the save to the dedicated server all player data was moved onto the dedicated server as well. The coop save files are a bit different to normal save files, so it would require messing around with how each are setup, i dont have real guidance there apart from comparing a coop and a singleplayer save file to see what you have to transfer and how. But i would recommend just enabling cheats and adding the items you need back onto your client save. Regarding mods on dedicated servers, be aware that most mods do not need to be installed on the server, only some do, they usually tell you in their description

Did you find this page helpful?