Lights+

The emissives are void black. There's no menu to change the color. Candles function correctly. I attempted rolling back to a previous version to see if that worked, and also tried restarting the game.
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Solution:
Misparenting of materials
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55 Replies
Muppet Burrito
Muppet Burritoβ€’2w ago
That is very curious indeed, am wondering what your graphics are set to and if you have any custom lighting/graphics settings that might be affecting emissives/lumen in general as I'll see if I can replicate the void if I use the same settings as you
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
How do I upload the relevant files?
Muppet Burrito
Muppet Burritoβ€’2w ago
A screenshot of your graphics settings here would be perfect πŸ˜„ Also, do the emissives on machines etc (the input/output lights in particular) show up lit for you or are they also a black voic? And, do you have any other mods installed that affect graphics/lighting settings? A full modlist here would help just in case there's a mod conflict somewhere causing this I know this is many questions but they'll all help me investigate this with @Bababooie {Class::Null}
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
No. I have all of the Structural Solutions mods, and the F hole foundations have emissive lines around the holes, so you can clearly see where the hole is, and those work fine. Machine status lights, train lights, Hub, MAM, and crafting bench lights also work. I don't know how to get my mod list, short of manually typing it out. Structural Solutions emissive beams are functioning perfectly.
Muppet Burrito
Muppet Burritoβ€’2w ago
You should be able to export that from SML πŸ™‚ And that's even curiouser if the other emissives are working, especially the input/output lights on machines
Bababooie
Bababooieβ€’2w ago
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Bababooie
Bababooieβ€’2w ago
That copies it to clipboard so just paste here after you hit that
Muppet Burrito
Muppet Burritoβ€’2w ago
Do the emissive beams in Lights + show up as a black void as well for you? or is it just the lights themselves? Am still having a hard time getting this bug to replicate, but once we have your modlist & graphics settings we can load up a world with your exact settings & mods & see if we can't replicate it on our end then
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
My graphics settings ingame are just set to medium across the board, and global illumination is also set to medium. Mod Name Mod Reference Version Advanced HUD AdvancedHUD 1.0.11 Advanced Logistics AdvancedLogistics 0.3.11 Architecture + Architecture 1.4.0 Architecture + 02 Architecture02 1.0.0 Cable Choices Plus AB_CableMod 1.1.2 Flex Splines - Longer Belts FlexSplines 1.0.27 Gateways Extension GatewaysExtension 1.8.0 Glass Fluid Buffer GlassFluidTank 1.0.5 Hub Terminals HubTerminals 2.0.7 HyperTunnels HyperTunnels 1.0.6 Infinite Nudge InfiniteNudge 2.3.3 Lights + LightsPlus 1.0.1 Linear Motion LinearMotion 2.0.34 Modern Railing Extension ModernRailingExtension 1.2.1 Modular Stations ModularStations 1.0.3 More Decorations MoreDecorations 1.0.14 Spiral Stairs SpiralStairs 1.3.0 Structural Solutions SS_Mod 1.1.38 Pictures of other lights working correctly.
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
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rakkenti
rakkentiβ€’2w ago
I see you changed version but have you also tried reinstall just in case?
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
Yes, your emissive beams are out as well. Attempted reinstall of the mod, same results.
Muppet Burrito
Muppet Burritoβ€’2w ago
Ok, I just tested again on all graphics settings on DirectX 12 & couldn't get the bug to replicate (my emissives are all still working fine for me in my test saves and a new world) Am testing again with Vulkan & DirectX 11 to see if I can get it to replicate as it might be the graphics API
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
This was after re-installing.
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Ajax Stormwing
Ajax StormwingOPβ€’2w ago
1920x1080 Windowed Fullscreen DirectX12 Graphics Preset Medium. When I selected Medium, it turned off Global Illumination.
rakkenti
rakkentiβ€’2w ago
How does it look in a fresh save? Or/and with the mod isolated
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
I tried Vulkan, it hated that, forced me off to DirectX11.
Muppet Burrito
Muppet Burritoβ€’2w ago
Vuklan just gave my PC conniptions, it didn't like that at all, and I'm not sure it loaded properly with DirectX 11 as I was forcing a launch API my PC didn't like at all
Muppet Burrito
Muppet Burritoβ€’2w ago
Thiss was the least jittery SS I could get with Vulkan, but as you can see the beams & lights are all still lit
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Muppet Burrito
Muppet Burritoβ€’2w ago
This was DirectX 11 (maybe, am not 100% it could load properly with DirectX 11)
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Muppet Burrito
Muppet Burritoβ€’2w ago
This is DirectX 12
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Ajax Stormwing
Ajax StormwingOPβ€’2w ago
I just loaded a new mod profile, ONLY selected Lights+, and started a new save. I gave everything to myself for free, so I could test immediately.
Muppet Burrito
Muppet Burritoβ€’2w ago
The only thing I can think of immediately is that it might be an issue with the graphics API, do you have the option to upgrade to DirectX 12?
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
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Ajax Stormwing
Ajax StormwingOPβ€’2w ago
I am running DirectX12.
Muppet Burrito
Muppet Burritoβ€’2w ago
Right, then that's even stranger
Bababooie
Bababooieβ€’2w ago
:/
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Ajax Stormwing
Ajax StormwingOPβ€’2w ago
I'm running Windows 11, x64-based, NVIDIA GeForce GTX 1660 Ti, in a laptop.
Muppet Burrito
Muppet Burritoβ€’2w ago
But, I am going to keep digging for you until I can work out what's going on, & Baba's doing the finishing touches on a mod they're working on now & then will be able to keep testing & digging more as well We will figure this out & get those emissives working for you asap!
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
Also, was there a special menu to change the colors of the lights? Or is it just the generic customizer gun?
Muppet Burrito
Muppet Burritoβ€’2w ago
Just the generic customizer gun, they're set to be the primary & secondary colour swatches Though a menu to change the intensity of all of the emissives at once is in development, what we've got to do first is get those emissives working for you!
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
I also tried @Bababooie {Class::Null} 's Emissive Beams. Those work fine.
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
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Muppet Burrito
Muppet Burritoβ€’2w ago
Ok that's even wilder because it's the same material I'm using for Lights + Literally the same one, Baba gave it to me on my portable SSD
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
So, something about my system specifically just hates your mod specifically. Neat.
Muppet Burrito
Muppet Burritoβ€’2w ago
Right?! Hmmmmmmmmm Once Baba's got this mod out we've got an idea to test side by side, and if that doesn't work we will keep digging for you Neither of us like not knowing why something is going wrong and we both want everyone to be able to enjoy the things we make, that's why we make them! So we will get to the bottom of this & get all of the pretty lights working for you!
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
I've got one last thing I can try, which is a system shutdown (it's going to pick up an update as well), and then restart cold.
Muppet Burrito
Muppet Burritoβ€’2w ago
Wait! I figured it out with Baba!
Solution
Bababooie
Bababooieβ€’2w ago
Misparenting of materials
Muppet Burrito
Muppet Burritoβ€’2w ago
If you want them to all work right now grab my other mod Decor +, they're all still parented to the master material there
Bababooie
Bababooieβ€’2w ago
Happens when starting from a material in another mod sometimes
Muppet Burrito
Muppet Burritoβ€’2w ago
I'll fix it on my end now but it'll take me a half hour or so to get it out at max
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
Oh. So there's a dependency of sorts. That's kinda wild. Glad you found it, though.
Bababooie
Bababooieβ€’2w ago
Yihh
Muppet Burrito
Muppet Burritoβ€’2w ago
So, if you want them to work before then if you grab Decor + they'll all work straight away But I'll fix it anyway so this doesn't happen again & so they'll all work independently of Decor +
Bababooie
Bababooieβ€’2w ago
The parent material it's trying to reference doesn't exist in the files right now, it's in Decor+, but MB's pushing a quickfix to rectify that shortly πŸ˜„
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
Nice.
Muppet Burrito
Muppet Burritoβ€’2w ago
I'll ping you in here as soon as that hotfix is online πŸ˜„
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
I went ahead and grabbed Decor and Foundations.
Muppet Burrito
Muppet Burritoβ€’2w ago
I'll still ping you when that hotfix is online as I'm also going to include an extra 4 - 6 lights with the update πŸ˜„ That hotfix is online now along with 4 completely new lights and 2 new streetlight configurations! Hope you have a bunch of fun building/decorating things with my & Baba's mods πŸ˜„
Ajax Stormwing
Ajax StormwingOPβ€’2w ago
Woo!
Ivan IV
Ivan IVβ€’2w ago
Do the lights work the same as the original? What I mean is if they emit light the same way and look "real" like the original? Or is it a bug for me?
Muppet Burrito
Muppet Burritoβ€’2w ago
These lights work off the emissive lighting (think the in/out lights for machines etc) which is why they don't require power πŸ™‚ They will look brighter with lumen enabled. And they'll be getting an upgrade to the base emissive material when I wake up so they work better in areas that are incredibly bright already but I'll have to sleep first as it's now nearly 7am here & I've been up working on mods all night!
Ivan IV
Ivan IVβ€’2w ago
Can’t play without lumen πŸ˜… Nice! Keep doing the awesome work. This modding community is what makes Satisfactory a whole game 🫢
Muppet Burrito
Muppet Burritoβ€’6d ago
Thank you so much! And I feel exactly the same way! Unfortunately this update from me might take longer than I thought, I've been through a bit of a family emergency over the past few days that has kept me away from modding & shaken me up far more than I realized. I'm getting back into things today, but it might take me a couple of days to get back up to speed again to get this update out & all my mods updated for 1.1 I'm so sorry to everyone for the delays, and I'll get this all done as soon as I can

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