Does DH send chunks outside of server render distance when SS gen is disabled?

Sorry if this is the wrong channel to ask, I don't really need help as of now, I just have a question. If I disable server-side generation using /dh config generation.enable false, will DH still send chunks outside of the server render distant for the client to generate the LODs, or does the client have to navigate to those chunks manually first? I'm having performance issues with LOD gen on my server and I don't have the storage right now to pregen them all, but the world is already generated so if DH sent chunks without generating the LOD in my mind that would solve the performance issue.
7 Replies
majo24
majo242w ago
No, DH currently can't send chunks to the client, only LODs If you're having performance issues, try using the /dh config threadPreset /dh config common.threadPreset command to lower the performance impact of DH
Ellis
EllisOP2w ago
threadPreset doesn't seem to be a command, should I use threading.numberOfThreads instead? Oh it's common.threadPreset
majo24
majo242w ago
Oh yea, my bad
Ellis
EllisOP2w ago
Do you know which has the least amount of impact, low or minimal?
No description
majo24
majo242w ago
Minimal Impact
Ellis
EllisOP2w ago
Thanks!
Jckf
Jckf2w ago
The answer to the original question is no, but not for the reason stated. Distant generation must be enabled on both the server and client, otherwise DH is effectively disabled.

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