"Failed to find command PackagePlugin"

Hey y'all, I am using Alpakit for DB Sparking Zero modding. When using Alpakit the mods I create never seem to cook as for some reason it cannot find the command PackagePlugin. I'll lay down the log here. I have already tried using both the interface on the Unreal Engine as well as in the Command Line. Then I searched everywhere for the solution. From Google to Reddit to Github to even using AI and so far I've got nothing. Apparently it's an error that comes from the AutomationTool and is related to a failure in the Alpakit installation? The rest of the engine works fine as is. The Alpakit is the only thing that is keeping me away from packaging my mods. I can't seem to find an Alpakit repository where I can download the latest version either. I have put the Alpakit folder in both the Plugin folder as well as the Mods folder. Any help?
Solution:
Alpakit itself calls the Unreal Build Tool and Unreal Pak to get the work done. are you sure that custom UE version has all the things it needs to work?
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7 Replies
gtmybeloved
gtmybelovedOP2w ago
Things I'm using: Custom UE 5.0 Build (Which works perfectly fine) Visual Studio Code 2019
xXdrewbaccaXx
xXdrewbaccaXx2w ago
This is a Satisfactory modding server. :baffledgandalf: We use a custom version of UE from Coffee Stain Studios, and our own tooling.. @Robb (Busy) tag lol
Acxd
Acxd2w ago
:blobhuh:
Robb
Robb2w ago
alpakit is custom built for SF modding purposes, and is included in the SF modding starter project. I don't think anyone has tried to use it outside of SF modding
Solution
Robb
Robb2w ago
Alpakit itself calls the Unreal Build Tool and Unreal Pak to get the work done. are you sure that custom UE version has all the things it needs to work?
Robb
Robb2w ago
also I suggest not keeping modding project stuff in your Downloads folder as some OSs auto clean that out now
Acxd
Acxd2w ago
They left. I guess it's ok to close this thread

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