Perfect Circle missing Feature

I'm trying to use the perfect circle mod and the info on ficsit.app says to check the "make perfect" checkbox to force the walls to line up properly on the outside. However, I can't find the checkbox - Has it been removed for some reason? If so, how do I make the walls line up properly using the outside edges?
Solution:
That was with a radius offset of -100
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11 Replies
D4rk
D4rk3w ago
You're right, the documentation for the mod is terrible, but it is being worked on currently. :soon: Can you give me a screen shot or video of what you're trying to do?
mike_dyke
mike_dykeOP3w ago
No description
D4rk
D4rk3w ago
I'm still not quite sure what you're trying to accomplish here. How do you want these parts aligned?
mike_dyke
mike_dykeOP3w ago
I want the outside edges of the wall to not have the gap in them - like the inside edges do at the moment.
McCovican
McCovican3w ago
You can't fill them per se. The mod is working with the parts that are already in the game, and can't arbitrarily alter their shapes. The gaps are a result of geometry. What you can do, however, is overlap them. Increase the division count [Edit: Whoops, this ain't QCurve] (and decrease the radius offset) until you get the desired result.
D4rk
D4rk3w ago
There is a radius adjustment at the top, if you make it slightly smaller, it will bring the parts closer together Something like -25 would work well for a division of 36
mike_dyke
mike_dykeOP3w ago
I'm not trying to alter the shapes - I'm quite happy for the inside edges to overlap. The radius adjustment might work, I wasn't certain what it would do. Just tried it and it did work.
mike_dyke
mike_dykeOP3w ago
No description
D4rk
D4rk3w ago
For the builder tool, hovering over options with the mouse will usually show a pop up with a brief description of what it does.
Solution
mike_dyke
mike_dyke3w ago
That was with a radius offset of -100
mike_dyke
mike_dykeOP3w ago
I think I'll close this thread now and mark as answered - Thanks for your help.

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