White/Dotted areas when turns from DH chunks to real chunks

I already see in FAQ tehre is a questioın about black chunks but I think I have different problem. When Im surfing or flying around chunks looking like that. (At some Y levels) and can see thorugh to terrain. I think I make smoeting wrong or I have a mod that cause that.
No description
30 Replies
Puhpine
Puhpine3d ago
/overdraw
YAGPDB.xyz
YAGPDB.xyz3d ago
Q: There are holes at the edge of vanilla Render Distance, especially during movement A: This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one) Some world gen speed improvement can be found when adding these three mods, but the affect will be minor: - Noisium - Faster Random - C2ME (DH 2.3.0+) The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go. If none of that helped, you can also tune the overdraw prevention, look at the third section to know how. Q: There are low quality full blocks behind and around non-full block, e.g. fences or ladders A: This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain. How much of the terrain is covered is determined by the overdraw prevention: 1.0 will mean DH LODs start where vanilla chunks end. 0.1 will mean that DH render very close to the players position. 0.0 sets it on auto mode. To fix this, you can either: Increase your vanilla RD, which will move the DH LODs further from you. Tune the Overdraw Prevention setting, see the next section to know how. Q: Where do I edit the overdraw prevention setting? A: Overdraw prevention setting can be edited inside the DH config under: Advanced > Graphics > Quality But if you use shaders, they will override and take control of the overdraw prevention. In that case, check the shader's settings, if overdraw prevention is not there, contact the shader devs or change the shader you use.
Puhpine
Puhpine3d ago
first section
DoCelikkol
DoCelikkolOP3d ago
I have noisium in my pack also faster random I diisable them but st,ill same issue
Puhpine
Puhpine3d ago
what other mods do you have?
DoCelikkol
DoCelikkolOP3d ago
Can I share Curseforge projecth with u? To check other mods?
Puhpine
Puhpine3d ago
if it includes a mods list, sure
DoCelikkol
DoCelikkolOP3d ago
Achievements Optimizer Alternate Current Bad Packets BadOptimization Better FPS Chunk Save Fix Client Crafting Clumps Connectivity Cull Less Leaves Debugify DEUF Refabricated Enhanced Block Entities Entity Culling Fabric Farsight Fast Async World Save Faster Random FerriteCore Fix GPU Memory Leak ImmediatelyFast Indium Iris Shaders Leaky - Item Lag Fix Lithium Login Protection ModernFix Noisium Packet Fixer Recipe Essentials Reese's Sodium Options Server Performance Sodium Sodium Extra Sodium/Embeddium Dynamic Lights Sodium/Embeddium Options API Spark Structure Essentials Better Advancements Item Highlighter Jade Model Gap Fix Mouse Tweaks Overflowing Bars Pick Up Notifier Skin Layers AttributeFix Amecs BisectHosting Server Integration Chat Heads CIT Resewn Clickable Advancements Continuity Drippy Loading Secreen EMI EMI Enchanting EMI Loot EMI Trades EMIffect Entity Model Features Entity Texture Features FancyMenu Freecam Just Enough Items Mod Menu Searchables Simple Discord Rich Presence Zoomify Architectury API Bookshelf Cloth Config CoroUtil Cupboard Fabric API Fabric Language Kotlin Forge Config API Port Fzzy Config Iceberg Konkrete Melody Necronomicon API Prickle Prism Puzzles Lib Text Placeholder API YetAnotherConfigLib Also this is the list format If you want you can Install Instance too Is this information sufficient?
Puhpine
Puhpine3d ago
try removing better fps
DoCelikkol
DoCelikkolOP3d ago
and nosisium with faster random?
Puhpine
Puhpine3d ago
no you can keep those
DoCelikkol
DoCelikkolOP3d ago
Okay let me try
DoCelikkol
DoCelikkolOP3d ago
No description
DoCelikkol
DoCelikkolOP3d ago
Its should be looking like that right?
Puhpine
Puhpine3d ago
yes thats expected
DoCelikkol
DoCelikkolOP3d ago
One more question To reduce CPU tempature I need lower the LOD Chunk Render Distance Radius? Its 99degree now 😂
Puhpine
Puhpine3d ago
to reduce cpu tempature you preferrably get better cpu cooling. if thats not an option then the next best thing is reducing the cpu load preset in DH's settings
DoCelikkol
DoCelikkolOP3d ago
Thats cool okay
Luviam
Luviam3d ago
99 degrees Celsius or Fahrenheit? If it's Fahrenheit your CPU is fine. If it's Celsius, that's not too good lmao.
DoCelikkol
DoCelikkolOP3d ago
Celsius
Puhpine
Puhpine3d ago
its always celsius
DoCelikkol
DoCelikkolOP3d ago
Thats why IM architect and Im using CPU to render my projects and Im using i9 14900 for more core And Its not good for gaming (My opinion)
Luviam
Luviam3d ago
Never know if someone changed whatever they use to view cpu temp to Fahrenheit 🤷‍♂️ I'm probably a very small minority here but I use Fahrenheit on MSI Afterburner lmao.
DoCelikkol
DoCelikkolOP3d ago
What about farsight?
Puhpine
Puhpine3d ago
banned
Luviam
Luviam3d ago
Lmao
Puhpine
Puhpine3d ago
the issue persisted when you removed better fps?
DoCelikkol
DoCelikkolOP3d ago
Nope everything is good but If It will gettin better when I remove farsight, I can
Puhpine
Puhpine3d ago
if it works, dont fix it
DoCelikkol
DoCelikkolOP3d ago
Okay 😂

Did you find this page helpful?