Frequently get kicked from DH server immediately after connecting
When using a client with DH and connecting to a server with DH, very frequently (easily 80% of the time) the client gets kicked from the server immediately after connecting.
Often the error in-game is:
Internal Exception: java.lang.NullPointerException: Cannot read field "genericRenderer" because "this.clientside" is nullWill attach the client log file up to the disconnect. Doesn't look to be any errors at all on the server side. Please let me know if you need anything else for this report!
Solution:Jump to solution
Alright good news! Did some further testing on this:
Running only DH 2.3.0 on both Client and Server, I couldn't replicate the issue within 5 tries (which would have definitely failed beforehand).
Next I tried running with DH 2.3.0, and LOD Entity Rendering 1.0.2, on both Client and Server. Weirdly, on neither could I get Forge to even start without crashing. This is particularly odd because I do use it on the full modpack and it certainly loads enough to play. Big clue though right....
3 Replies
You have DH 2.3.0 installed on both server and client right? No outdated version.
Can you try with just DH, see if that works?
Yeah same version for both! Sure i'll try spinning up a new server for that.
Solution
Alright good news! Did some further testing on this:
Running only DH 2.3.0 on both Client and Server, I couldn't replicate the issue within 5 tries (which would have definitely failed beforehand).
Next I tried running with DH 2.3.0, and LOD Entity Rendering 1.0.2, on both Client and Server. Weirdly, on neither could I get Forge to even start without crashing. This is particularly odd because I do use it on the full modpack and it certainly loads enough to play. Big clue though right.
Next I tried the full modpack, but removed LOD Entity Rendering from Client and Server, and behold... no issue so far. So thank you for nudging me to check that out! I'd consider this resolved until it's not haha.
Shame though... it's really nice to be able to see entities from far far away.