errors with DHS plugin
problem: server is processing chunks super slowly, i've tested the scheduler threads variable and 8 seems to be better than 2 (we have 40GB ram), but there's still times where the server just stops loading chunks. TPS keeps tanking
i've attached an excerpt of one of the errors i've been getting, which happened with both 2 and 8 scheduler threads. what i'm gathering from the error log is that something is using synchronous chunk loading?
server info: paper 1.21.4 behind bungeecord proxy, i've attached the list of plugins
22 Replies
i should also say i do have the border on

our current world is an 8k radius circle though, pregenned by chunky, so it could be issues with generating chunks in the corners if the LOD generation border is square? (i have double checked and yes the world names match)
You appear to have beacons enabled in the plugin config
This goes against the recommended setup
Beacons should only be enabled after the initial full render of the world has completed - precisely because it is a surprisingly heavy task
oh oops
is there a confirmation message when the render is complete? i had waited until after the F3 menu said the world gen import was done
No really. You'll see the builder outputs in the server console slow down though, if you have those enabled
But I'm working on a pregen command that'll let you start a task to do this without having to stay online. Will make sure to output something nice from it
with the beacons thing accidentally enabled before the initial full render, does that mean i need to purge all DH data from the world and let it retry?
Nah, the data you have generated is fine
just to confirm with the slowing down of outputs, that would look like this, right?
big jump down in processing, it looks like
Yup. Some generation is expected from world activity like players mining and building, creepers exploding, endermen griefing, water flowing, and so on
makes sense makes sense
i might just leave beacons off tbh, some of our players have spammed a bunch in certain areas so it just looks awful
Haha
@Jckf how is the pregen command going
Available in latest nightly
Usage is on the wiki front page
š
Wauw thx
@Jckf 2 things how good does it work and is it ok if i send a message in all the #help-me posts
And in general
It's not super user friendly, and once you start it you cannot stop it š
But it works
It will request LODs from the system in the same way a client would, respecting the same rate limit
But you don't have to actually have a client online
If you want to reply to people who have asked for it, feel free
Ok
But i dont see any builds with the pregen command in the title
Is that a thing youll add ?
It was bundled with another commit that added missing copyright comments
O ok
Yes, I want the option to pause/stop pregen
But currently you'd have to restart the server to stop it
Can you keep me uptodate ?
If I remember š
Ok thx
Ill check the commits from time to time
Oh and add a config option to stop the pregen if a player joins