crashing when walking

when i walk to a certain area, the game insta crashes i have had this problem since 1.0x this never happened before. i've added debug. i really want to start playing again, i've got very minimal mods about 30 in total. i'm wondering if it's something related to that, i'm hoping someone can help solve this.
9 Replies
FICSIT-Fred
FICSIT-Fred3w ago
Automated responses for ozmods (1179986597211541514)
Key Details for SMMDebug-2025-03-18-04-07-54.zip
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 30
Game: WindowsClient CL 385279 from steam
Path: `c:\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -d3d11
SMM Version: 3.0.3
SML Version: 3.10.0
Installed Mods: 30
Game: WindowsClient CL 385279 from steam
Path: `c:\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -d3d11
Crash found in FactoryGame_4dd301c5_Local_Stable_WindowsClient.log
It has been attached to this message.
Crash found in FactoryGame.log
It has been attached to this message.
Lynkfox
Lynkfox3w ago
You probably have a bad belt, machine, blueprint or something in that chunk You can try uploading your save to scim and immediately downloading it again. Often this fixes minorlly corrupted saves If not you'll have to use scim to delete things in that area until you can enter it without it crashing >scim
FICSIT-Fred
FICSIT-Fred3w ago
[SCIM] Satisfactory - Calculator
Satisfactory helper to calculate your production needs. | Gaming Tool/Wiki/Database to empower the players.
ozmods
ozmodsOP3w ago
when i walk north from the rocky desert area it crashes, if i drive in any direction it crashes, sometimes it will be right away, or it will be an hour later
No description
McCovican
McCovican3w ago
You have belt and miner fast progress installed. mk7+ belts can crash the game. The maximum speed that a belt can be is 2000/min. If you want belts that fast, you should use either https://ficsit.app/mod/EnhancedConveyors or https://ficsit.app/mod/BeltMk6 ― to remove any existing >= mk7 belts from bamfp, you'll have to do it through SCIM as Lynkfox showed you. To delete just stuff from bamfp, use the item selectors from the main toolbar on the right, to de-select everything except bamfp belts. Then use the little selection tools (below the zoom controls on the map) to select all of them and delete. Another possibility (sorry Andre) is AutoKill. I notice both that it crashed exactly a minute after you used the command, and that it crashed in UFGSignificanceManager. Potentially, if that runs every minute, it trying to run after you've moved into an area dense with fauna could be too much for the game? This is just a hypothesis, however.
ozmods
ozmodsOP3w ago
i removed autokill and i'm still crashing, i removed belt and miner, it still crashes, if i dont use any mods at all, it runs fine. otherwise it is crash crash crash.
Acxd
Acxd3w ago
>debugmods
FICSIT-Fred
FICSIT-Fred3w ago
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
ozmods
ozmodsOP3w ago
i've removed said mods, fresh save, so we'll see how we go this time

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