Config help

Can anyone explain what builder_type and builder_resolution do? Does lowering the resolution number increase or decrease resolution? what do each of the builder types do?
20 Replies
Jckf
Jckf3w ago
Builder type realistically has two options: * FullBuilder * FastOverworldBuilder FullBuilder will create LODs that contain every block in every chunk. FastOverworldBuilder will only scan the surface of each chunk. Builder resolution controls how many values on the vertical axis to move between each block sample. A value of 1 is the highest quality, and higher values will produce lower quality LODs.
Frerduro
FrerduroOP3w ago
so keeping builder_type as FastOverworldBuilder for overworld is recommended? and does changing these settings cause the plugin to slowly update existing chunks generated in the SQL file or do I need to delete it and let it generate again?
Jckf
Jckf3w ago
Unless you have a lot of big underground caves, yes I'd recommend sticking with the fast builder. If you change it then LODs will be replaced when the chunks are updated (players mining/building, water/lava flowing, redstone/pistons activating)
Frerduro
FrerduroOP3w ago
its default world gen with server view distance set to 12 so I think we are good to keep it set to fast I don't quite understand this
# When using the FastOverworldBuilder, should LODs always contain data down to at least sea level?
# Enable if your world has floating islands or mountains/structures with large overhangs above sea level.
# Optional.
# Default: false
scan_to_sea_level: true
# When using the FastOverworldBuilder, should LODs always contain data down to at least sea level?
# Enable if your world has floating islands or mountains/structures with large overhangs above sea level.
# Optional.
# Default: false
scan_to_sea_level: true
I have read it a few times but am having trouble sorry for bothering you also this keeps spamming console
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-12.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-12.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-12.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-12.
[05:06:26 WARN]: [DHS] Could not delete LOD world 1011x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1011x-12.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-12.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1010x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1008x-12.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-15.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-14.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-13.
[05:06:16 WARN]: [DHS] Could not delete LOD world 1009x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1011x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1010x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1008x-12.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-15.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-14.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-13.
[05:06:21 WARN]: [DHS] Could not delete LOD world 1009x-12.
[05:06:26 WARN]: [DHS] Could not delete LOD world 1011x-13.
YAGPDB.xyz
YAGPDB.xyz3w ago
Above time (05:06 EDT) in your local time
Jckf
Jckf3w ago
Scan to sea level makes the fast builder always include data from the top block down to at least sea level. It's a specific fix for worlds with floating islands. If you don't know that you need it; you don't need it. The warning is harmless, and should be fixed in the latest nightly if you want to get rid of it
Frerduro
FrerduroOP3w ago
This plugin needs some optimization I think it is causing our server to constantly GC. The amount of ram its using is crazy
Jckf
Jckf3w ago
During LOD generation it will be requesting a whole lot of chunk loads. The memory is not actually used by the plugin, but by the server. This is especially bad if you have not pre-generated your world
Frerduro
FrerduroOP3w ago
our world is pre-genned and this has been going on for well over 24 hours staight 10k chunky radius
Jckf
Jckf3w ago
How are the stats the plugin outputs to the console looking?
Frerduro
FrerduroOP3w ago
they aren't enabled and I can't find any commands for the plugin to reload the config or anything
Jckf
Jckf3w ago
Yeah it has no commands. But if CPU and RAM usage is high, then it's safe to assume that it's still running LOD generation. You can increase the number of scheduler threads from the default 2 up to 4 in order to speed it up, but this will of course also increase CPU and RAM usage
Frerduro
FrerduroOP3w ago
honestly tempted to set it to 1 The constant GC is causing tps spikes
Frerduro
FrerduroOP3w ago
https://map.squaredmedia.org/ if you want to see the world
BlueMap
BlueMap
BlueMap is a tool that generates 3D maps of your Minecraft worlds and displays them in your browser
Frerduro
FrerduroOP3w ago
Is the plugin loading new chunks nobody has even gone to or something? The map is much bigger than it was yesterday
Jckf
Jckf3w ago
If the render distance in DHS is set higher than your world size, then yes it will be generating new chunks I recommend using the border function in DHS to limit it
Frerduro
FrerduroOP3w ago
its set to the default range of 1024 chunks so yeah I guess it would gen up to 16.3k blocks out from spawn.
Jckf
Jckf3w ago
Remember too that this is 1024 chunks from the player, so if you have a player at the edge of the existing world - it will expand even further
Frerduro
FrerduroOP3w ago
if I set the border it means nothing will be generated past that point even if a player goes out there?
Jckf
Jckf3w ago
Correct The clients will stop requesting LODs outside that area, and if someone magically manages to request them anyway - the request will be denied

Did you find this page helpful?