Solar Tractor Ignoring Traffic Lights

Solar Tractors have started to ignore the traffic lights. They keep driving through the amber and red lights. They worked in my last playthrough and have only been doing this since I started this new playthrough. The only difference between my playthroughs is that I have added No Fuel for Road Vehicles mod.
5 Replies
McCovican
McCovican3d ago
>debug
FICSIT-Fred
FICSIT-Fred3d ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
McCovican
McCovican3d ago
cc: @Andre Aquila <Aquila Industrial>
AndreAquila
AndreAquila3d ago
Hey Paul, I think you've found this mod's kryptonite, hehehe... The traffic lights use an internal variable from the Solar Tractor vehicles that enables and disables the 'NoFuel' needed function. When the 'No Fuel for Road Vehicles' mod is active, it makes the traffic lights' function irrelevant, since the vehicle will always have "no need for fuel" (a higher-level override). I'll see if I can modify this in the traffic lights as soon as possible. Thanks for that info
ImPaulB
ImPaulBOP3d ago
Aah okay. So the best thing to do at the moment is to remove the 'No Fuel' mod. Thank you for the information.

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