CPU usage
Other than generating the terrain and LODs and usual minecraft CPU usage, how does CPU dictates the performance of minecraft with DH?
For example, assuming every chunk in queue is done loading, what aspects are CPU bottlenecked? Or am I right in assuming its more of a GPU bottleneck at that point?
7 Replies
Minecraft is quite cpu intensive. The blocks are not very hard to render with how simple they are, so the gpu doesn't have to do as much as in other games. If you're using shaders, you're probably gonna be gpu bottlenecked. If not, you're probably gonna get cpu bottlenecked. Where that cpu usage comes from exactly, I can't say
but what about what DH does?
it adds a lot more stuff to render so i thought it would be more gpu bottlenecked
Yes but it also adds some cpu stuff, like updating chunks
ohh
does it update chunks as often as regular chunks?
No, it updates it in a different way
Chunks that need to be updated are queued
i see
so a good cpu is still preferred for minecraft
Yea