missing a mod

I'm fairly new to mods and stuff so I don't know which mod is missing can anyone tell me
No description
Solution:
Open up SMM, select the Installed filter, and uninstall any mod which has a yellow or red title
Jump to solution
33 Replies
McCovican
McCovican•2mo ago
>debughere
FICSIT-Fred
FICSIT-Fred•2mo ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced here in this channel. If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
McCovican
McCovican•2mo ago
(looks like you might have an old, now-deleted mod enabled?)
FICSIT-Fred
FICSIT-Fred•2mo ago
Automated responses for Excludedwheat32 (1268991525317120173)
Outdated mods found!
Upside Down Foundations More can be updated to 1.0.15 Hide Researched Milestones - CL can be updated to 1.0.8 Portable Miner Collector can be updated to 1.0.14 Universal Machine - CL can be updated to 1.0.26 Gateways Extension can be updated to 1.5.0 Vanilla Green House can be updated to 1.4.9 More Beams and Pillars can be updated to 1.0.15 Infinite Zoop can be updated to 1.8.22 Better Alternate Recipes can be updated to 1.2.8 Extra Milestones can be updated to 1.0.14 Update these mods, there may be fixes for your issue in doing so.
Incompatible mods found!
AD-W: Uranium Rifle[UR](U 1.0.1): Reported broken. https://discord.com/channels/555424930502541343/555782140533407764/1030460640478900314 AD-W:Military Grade Rifle[MGR]: Please attempt to remove/disable these mods so that they no longer force the old SML to be used (this is why your mods don't load).
Key Details for SMMDebug-2025-02-20-15-01-05.zip
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 174
Game: WindowsClient CL 385279 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 174
Game: WindowsClient CL 385279 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870
McCovican
McCovican•2mo ago
Good bot :3
FICSIT-Fred
FICSIT-Fred•2mo ago
:3 -# Responding to good triggered by @McCovican
Excludedwheat32
Excludedwheat32OP•2mo ago
I cant remove it nor disable or unistall it
sjhoward
sjhoward•2mo ago
what happens when you try?
Excludedwheat32
Excludedwheat32OP•2mo ago
this
No description
sjhoward
sjhoward•2mo ago
is it the same with the other incompatible rifle mod?
Excludedwheat32
Excludedwheat32OP•2mo ago
yes
sjhoward
sjhoward•2mo ago
hm interesting, not sure what could be causing that
McCovican
McCovican•2mo ago
Unfortunately, there's no easy way for us to check what uses that as a dependency either.
Excludedwheat32
Excludedwheat32OP•2mo ago
is it possible to manually delete the file? like you can with for example subnautica.
sjhoward
sjhoward•2mo ago
It is, but because it's in your profile it'll be reinstalled
Excludedwheat32
Excludedwheat32OP•2mo ago
oh ok.
sjhoward
sjhoward•2mo ago
(haven't given up yet, just doing some investigating)
McCovican
McCovican•2mo ago
I mean, in theory, anything that used that as a dependency should surely be marked as incompatible itself? 🤨
sjhoward
sjhoward•2mo ago
You'd assume, but it's possible it's something nobody ever plays with so nobody's realised
McCovican
McCovican•2mo ago
Uhhh, looks like Fred missed a few incompatible mods as well. BuildableResourceNodesAddon_MM is enabled too
Solution
sjhoward
sjhoward•2mo ago
Open up SMM, select the Installed filter, and uninstall any mod which has a yellow or red title
sjhoward
sjhoward•2mo ago
No description
sjhoward
sjhoward•2mo ago
Most likely, uninstalling one of those broken mods will also then allow you to uninstall the rifle mods
McCovican
McCovican•2mo ago
Also, you don't need Containers with Screen if you already have Container Screens and more enabled.
Excludedwheat32
Excludedwheat32OP•2mo ago
ok ive done it it runs now cheers i guess id need to keep an eye out for that in the later down the line. (im so used to vortex lol
sjhoward
sjhoward•2mo ago
and chance you can send a new debug file so we can investigate which mod was dependent on the rifles?
FICSIT-Fred
FICSIT-Fred•2mo ago
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 170
Game: WindowsClient CL 385279 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 170
Game: WindowsClient CL 385279 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2025-02-20-15-30-40.zip triggered by @Excludedwheat32
McCovican
McCovican•2mo ago
Whelp, it was actually BuildableResourceNodesAddon_MM that was pointing to that now-missing mod CYKiwTGyi6cxTY, but nothing that was pointing directly to UraniumRifle ― maybe that ID was at one point used by the rifle mod? Dunno.
sjhoward
sjhoward•2mo ago
but both rifle mods? super odd
McCovican
McCovican•2mo ago
Indeed, it does admittedly seem somewhat unlikely.
Excludedwheat32
Excludedwheat32OP•2mo ago
i do apriceate the help with that.

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