Crashing upon enabling certain shaders inside a world (Oculus 1.8.0/Embeddium 0.3.31) (1.20.1)
Shaders such as Complementary, BSL and even MakeUp Ultra Fast have crashed when I enabled them inside of a world, while other ones like SuperDuper and Sildur's Enhanced/Vibrant haven't.
11 Replies
@Vids_0
How to find crash reports and logs
Please upload logs and crash reports to https://mclo.gs. This makes it easier for us to read them, especially on mobile. It also censors any information that may be considered private, such as your Minecraft access token or computer username
Logs always generate on game launch and can be found in the logs folder of your .minecraft directory. We are probably interested in the one named latest.log.
Crash reports only generate when Minecraft crashes and can be found in the crash-reports folder of your .minecraft directory. We are probably interested in the most recently created one.
Tag requested by anonymous_user8
update oculus
When I updated, the game started crashing in the loading screen, that's why I downgraded it back to 1.6
1.6 is obsolete. Mods updated their support as Oculus updated. Therefor, you need to update.
if you're having a crash with 1.8.0, then you need to report the crash on 1.8.0 -- not the incompatible version.
I'll get a 1.8.0 crash log then
make sure you supply latest.log next time
Sure
I'll probably delete this thread later btw
Should I just edit this thread or do I make another one?
Btw the loading screen crash stopped, but the shader problem is still there