Transparent blocks in between distant horizons and shader(makeup)
I get these transparent areas that break immersion

34 Replies
/overdraw
Hole at the edge of vanilla Render Distance, especially during movement:
This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one)
Some world gen speed improvement can be found when adding these two mods, but the affect will be minor:
- Noisium
- Faster Random
There is another mod that may help:
C2ME
. However, it can decrease DH generation speed by up to 35%.
The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go.
If none of that helped, you can also tune the overdraw prevention, look at the third section to know how.
Low quality full blocks behind and around non-full block, e.g. fences or ladders:
This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain.
How much of the terrain is covered is determined by the overdraw prevention:
- 1.0
will mean DH LODs start where vanilla chunks end.
- 0.0
will mean that DH render everywhere starting from your position.
To fix this, you can either:
- Increase your vanilla RD, which will move the DH LODs further from you.
- Tune the Overdraw Prevention setting, see the next section to know how.
Where to edit the overdraw prevention setting?
Overdraw prevention setting can be edited inside the DH config under:
Advanced > Graphics > Advanced Graphics
But if you use shaders, they will override and take control of the overdraw prevention.
In that case, check the shader's settings, if overdraw prevention is not there, contact the shader devs or change the shader you use.^ but just the very last part, need to change it in the shader settings
I’ll look for that, you’re a lifesaver Tsym
(Really just ignoring the middle section)
Craziest autocorrect WTH
Quick question. For DH 2.3 is the transferring of generated chunks server side just automatically sent to client?
Yes
Thanks, I wasn’t sure if there was anything else special.
Yea that’s the main attraction of 2.3, that distant generation can be done server side so clients don’t have to visit all the chunks
I have to go to a different shader because makeup has no overdraw settings, thank you anyway!
Use bliss 🔥
bro u must be psychic i literally just opened that rn in my browser
Lol
💀
im gonna figure out which i like more of bliss and solas
Solas isi not working correctly with dh
Though I like it for the end dimension




Bliss here, I was doing this yesterday
whoah
With some modified config
gonna try it rn

Solas in end
Another solas ene

I’m still getting those small areas that don’t render. How odd
Ss
Nvm just found its setting
Sorry
U playing single player or server?
Lol
What was it
Np
The settings for supported mods tab
Hmm
I forgot to enable overdraw prevention
Is that evena thing?
Yes
That was my whole issue with makeup ultra fast shaders
where is that setting located ?
shader pack settings and in the bliss its settings for supported mods