everything is see-through with complimentary reimagined
most blocks(excluding leaves) are see-through. sometimes completely invisible and sometimes barely visible indicated with the red arrow
is there a fix for this
modloader: forge and fabric
world: multiplayer
Shaderpack: complimentary reinmagined r5.4
MCVersion: 1.20.1
DHVersion: 2.2.1a
most notable mods:
Oculus (forge, v1.8.0)
simply clouds
DH
Sodium(fabric)
Embedium
Forgified Fabric API
If any more info is needed ask away and Ill try my best to provide
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46 Replies
try increasing the quality preset in DH's settings
that fixes distant things but nearby things are still basically invisible
also using a mod to remove fog underwater if that is helpful
Why do you have sodium on a forge install?
not my modpack
idk either
How can the mod loader be forge and fabric
This is a weird modpack
idk if forge and fabric but a looooooot of fabric api stuff
Can you clarify what is not fixed now?
lemme see if i can find it
every block is still see through at close range. like in the image with the red arrow
Do you have bclib installed?
nop
Probably not the issue abyway
But its really hard to see what the issue is
And I still don't understand it
fair
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That's probably because you're using the fortified fabric api
You're using forge
Not fabric
alright
most likely messed that up cuz we switched from neoforge to forge
On 1.20.1?
yessir
Then that should have been fine
Anyway
Can you maybe record a video of the problem to help me understand it better?
sure thing
one sec
start with shader. end without shader
Normal chunks aren't rendering
basically
Very likely not caused by DH
have you tried a different shader?
no let me do that
hysteria shaders
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aurora's shaders
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So only this one works?
Weird
ye
Isn't that the only one from the three that doesn't support DH?
i looked at the compatible list on git but idk if thats outdated with DH v2.2.1a
all of these are from said list on git
But do you have the 1.5 version of aurora?
All other versions are not compatible
no since on modrinth the only compat version for 1.20.1 was 1.0
actuallu
nvm
i cant read
but i did use 1.0 for aurora
Okay can you try some more and see if it's indeed shaders breaking if they have DH support?
alr ill do that
also aurora 1.4 also works
Yea that one is not compatible
weird
bliss
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bloop
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bodycamera
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BrighterAccesability
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also the clearest example of it rendering items a bit further away but not up close for some reason
Wait so bliss works?
yeah
That one supports DH
I have no idea what's wrong with your game but I guess I'll just recommend using bliss
fair yeah