Can't open ExampleLevel Map

Now, I have a new error, when I try to open the ExampleLevel Map. I've installed and integrated Wwise into the Project and set the paths in UE settings correctly
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

UnrealEditor_WwiseProjectDatabase!FWwiseDataStructureScopeLock::FWwiseDataStructureScopeLock() [E:\SatisfactoryM\SatisfactoryModLoader\Plugins\Wwise\Source\WwiseProjectDatabase\Private\Wwise\WwiseProjectDatabase.cpp:32]
UnrealEditor_AkAudio!GetInfoErrorMessageTranslatorFunction() [E:\SatisfactoryM\SatisfactoryModLoader\Plugins\Wwise\Source\AkAudio\Private\AkAudioDevice.cpp:247]
UnrealEditor_WwiseSoundEngine!FWwiseSoundEngineAPI_2022_1::FErrorTranslator::GetInfo() [E:\SatisfactoryM\SatisfactoryModLoader\Plugins\Wwise\Source\WwiseSoundEngine_2022_1\Private\Wwise\API_2022_1\WwiseSoundEngineAPI_2022_1.cpp:2383]
UnrealEditor_WwiseSoundEngine!AkErrorMessageTranslator::Translate() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkErrorMessageTranslator.cpp:37]
UnrealEditor_WwiseSoundEngine!AkWwiseErrorHandler::Execute() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkWwiseErrorHandler.cpp:74]
UnrealEditor_WwiseSoundEngine!LocalOutputSink::MonitorNotification() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkMonitor.cpp:459]
UnrealEditor_WwiseSoundEngine!AkMonitor::MonitorThreadFunc() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkMonitor.cpp:1741]
kernel32
ntdll
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

UnrealEditor_WwiseProjectDatabase!FWwiseDataStructureScopeLock::FWwiseDataStructureScopeLock() [E:\SatisfactoryM\SatisfactoryModLoader\Plugins\Wwise\Source\WwiseProjectDatabase\Private\Wwise\WwiseProjectDatabase.cpp:32]
UnrealEditor_AkAudio!GetInfoErrorMessageTranslatorFunction() [E:\SatisfactoryM\SatisfactoryModLoader\Plugins\Wwise\Source\AkAudio\Private\AkAudioDevice.cpp:247]
UnrealEditor_WwiseSoundEngine!FWwiseSoundEngineAPI_2022_1::FErrorTranslator::GetInfo() [E:\SatisfactoryM\SatisfactoryModLoader\Plugins\Wwise\Source\WwiseSoundEngine_2022_1\Private\Wwise\API_2022_1\WwiseSoundEngineAPI_2022_1.cpp:2383]
UnrealEditor_WwiseSoundEngine!AkErrorMessageTranslator::Translate() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkErrorMessageTranslator.cpp:37]
UnrealEditor_WwiseSoundEngine!AkWwiseErrorHandler::Execute() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkWwiseErrorHandler.cpp:74]
UnrealEditor_WwiseSoundEngine!LocalOutputSink::MonitorNotification() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkMonitor.cpp:459]
UnrealEditor_WwiseSoundEngine!AkMonitor::MonitorThreadFunc() [C:\Jenkins\ws\wwise_v2022.1\Wwise\SDK\source\SoundEngine\AkAudiolib\Common\AkMonitor.cpp:1741]
kernel32
ntdll
Solution:
if you have time, could you try cloning the 3.9.0 tag (commit 781e31e08c1ee1b2c60ceed2eb6350f82fc0bf53) and seeing if it still happens?
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8 Replies
Robb
Robb3w ago
I get the exact same crash when trying to open the asset and haven't figured out what causes it or how to fix it yet @Mircea @Rex [they/them] fyi I am guessing this crash happens if certain wwise stuff isn't set up past commit cf48b0c8342818867c14230b66b465463daf6bc4 or something, but haven't narrowed it down yet
Rex
Rex3w ago
Could any of you try bisecting this?
Robb
Robb3w ago
@RedstonePfalz what commit hash did you clone/download? I assume you cloned the master branch which would be 7c4aa229746d811e966c87c2e220825990a85324? I still get it on 4b23448fa0bea0becbba0ec7b51e43437368690c
RedstonePfalz
RedstonePfalzOP3w ago
Yes, I've cloned the latest master branch commits
Solution
Robb
Robb3w ago
if you have time, could you try cloning the 3.9.0 tag (commit 781e31e08c1ee1b2c60ceed2eb6350f82fc0bf53) and seeing if it still happens?
RedstonePfalz
RedstonePfalzOP3w ago
I can try it
RedstonePfalz
RedstonePfalzOP3w ago
With 3.9.0 tag, I can open the ExampleLevel. It looks like this:
No description
Robb
Robb3w ago
that's what it's supposed to look like. wheee, Wwise... you should be able to complete the getting started guide on 3.9.0 without issues, but we do need to fix this

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