Building looking wrong far away

Hey, I'm using distant horizons and I notice that my buildings are rendering as LODS but are blending with the other blocks around it turning it the wrong color. I am using shaders but even with shaders turned off I am still having this issue. Does anyone know how to fix this?
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2 Replies
Sobery
SoberyOP5w ago
Castle is half stone brick and the other half seems to be blending with the mountain
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Puhpine
Puhpine5w ago
try turning up the quality preset in dh's settings, or go into the advanced settings and turn up vertical quality manually (turning up the quality preset will do this for you)

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