othello game
public override async Task<(int x, int y)> RequestMove(GameBoard board, List<(int x, int y)> validMoves)
{
/* while (the user hasn't made a valid move)
request a valid move from the user
end while
save the move as x and y
return x and y
*/
} public override async Task<(int x, int y)> RequestMove(GameBoard board, List<(int x, int y)> validMoves)
{
/* while (the user hasn't made a valid move)
request a valid move from the user
end while
save the move as x and y
return x and y
*/
}