Color Averaging Adjustments

Hello, I am looking for suggestions on how to get my color adjustment to favor darker pixels. The texture for this leaf block has a lighter top and darker bottom. Because DH is averaging based on the top pixels, it really pops out from the other trees when rendered as a LOD. Is this just a natural consequence of the texture or is there a setting I can make adjustments to that will correct this?
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1 Reply
Puhpine
Puhpine2mo ago
dont think you can fix that because i dont think there is an option to not let DH take the colour of the top block

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